翻訳と辞書
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・ Energy & Water Ombudsman
・ Enemy at the Gate (Stargate Atlantis)
・ Enemy at the Gates
・ Enemy Belligerent Interrogation, Detention, and Prosecution Act of 2010
・ Enemy Coast Ahead
・ Enemy combatant
・ Enemy Combatant (book)
・ Enemy Combatant Citizenship Revocation Amendment
・ Enemy Engaged
・ Enemy Expatriation Act
・ Enemy Front
・ Enemy Gold
・ Enemy Image
・ Enemy in Sight
・ Enemy in Sight (card game)
Enemy in Sight (video game)
・ Enemy Lines
・ Enemy Mine
・ Enemy Mine (album)
・ Enemy Mine (film)
・ Enemy Mine (novella)
・ Enemy Nations
・ Enemy Objectives Unit
・ Enemy of God
・ Enemy of God (album)
・ Enemy of God (novel)
・ Enemy of My Enemy
・ Enemy of the Bane
・ Enemy of the Daleks
・ Enemy of the Enemy


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Enemy in Sight (video game) : ウィキペディア英語版
Enemy in Sight (video game)

''Enemy in Sight'' was the working title of a military-themed and strategy-focused first-person shooter video game that was in development by the studio Illusion Softworks.〔()〕 The same team previously created the two similarly themed ''Hidden and Dangerous'' titles, to which this game can be seen in many ways to be a spiritual sequel, as well the two ''Vietcong'' and ''Mafia'' games. The game was canceled because its developer was acquired by 2K Games and the game's publisher Atari retained the IP rights.
==Gameplay==
According to Peter Wyse, the title was to feature a very objective-oriented single player, and a team centred multiplayer, although solo game modes were also be included.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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